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In episode 128 of Unqualified Game Chat, Spencer and I start in a reflective place, talking about personal growth, burnout, confidence, and learning how to stop catastrophizing your own success. From there, the episode shifts into a long, unfiltered breakdown of attending The Game Awards—what worked, what didn’t, and why the show continues to miss opportunities to support the developers who need it most. The episode closes with an on-site interview I conducted with IO Interactive during The Game Awards, focused on 007 First Light.
By Noisy Pixel5
66 ratings
In episode 128 of Unqualified Game Chat, Spencer and I start in a reflective place, talking about personal growth, burnout, confidence, and learning how to stop catastrophizing your own success. From there, the episode shifts into a long, unfiltered breakdown of attending The Game Awards—what worked, what didn’t, and why the show continues to miss opportunities to support the developers who need it most. The episode closes with an on-site interview I conducted with IO Interactive during The Game Awards, focused on 007 First Light.