The Drawing Room

GSPC Episode #30: How Set Dressing Supports Game Design


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Take a look at your favorite video game. Walk around the levels in it, and look at all the small details. Does a bed have a night stand next to it, with a family picture? Maybe a busy office has a water cooler with a trash can full of crumpled disposable cups. Whatever the example, these details are commonly referred to as "set dressing," and Rob and Kip talk about how smart set dressing enhances the player experience.

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The Drawing RoomBy Rob Howard