The Drawing Room

GSPC Episode #47: Kip Carbone Tells us all about Game Lighting!


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Game lighting technology has exploded in complexity and power, but it takes the eye of an experienced artist to fully exploit these systems for dynamic scenes that support gameplay. Fortunately for us, Kip is here to explain how to best light a scene!

Also: The guys talk about Death Stranding (coming in just a few days!). Rob, Kip, and Patrick each give their metascore prediction (this was recorded while the review embargo was still up).

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The Drawing RoomBy Rob Howard