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How do you GURPS up a setting like Star Trek?
This episode of GURPStalk focuses on Pat and Che's ongoing project to create a Star Trek-inspired GURPS campaign set in 2225 in the Beta Quadrant near the He'shra (Orion Syndicate territory). Pat explains their approach to worldbuilding, including the development of cultural typologies for different species like Klingons, and details their system for handling cross-cultural interactions through cultural familiarity, status, and rank mechanics.
GOT A QUESTION?
Ask us via voice message:
speakpipe.com/gurpstalk
Ask us via an email:
PAT'S BLOG:
Processing GURPS – Enabling Longform, Immersive TTRPG play using GURPS
OR
https://processinggurps.com/
RPR PATREON: patreon.com/rpgrescue
THANKS:
Jon from Tale of the Manticore for the music:
https://taleofthemanticore.podbean.com/
Logo by MJ Hiblen:
https://www.patreon.com/MJHiblenART/
DISCLAIMER & NOTICE:
The material presented here is our original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
Hosted on Acast. See acast.com/privacy for more information.
By Che Webster & Patrick Mullen5
22 ratings
How do you GURPS up a setting like Star Trek?
This episode of GURPStalk focuses on Pat and Che's ongoing project to create a Star Trek-inspired GURPS campaign set in 2225 in the Beta Quadrant near the He'shra (Orion Syndicate territory). Pat explains their approach to worldbuilding, including the development of cultural typologies for different species like Klingons, and details their system for handling cross-cultural interactions through cultural familiarity, status, and rank mechanics.
GOT A QUESTION?
Ask us via voice message:
speakpipe.com/gurpstalk
Ask us via an email:
PAT'S BLOG:
Processing GURPS – Enabling Longform, Immersive TTRPG play using GURPS
OR
https://processinggurps.com/
RPR PATREON: patreon.com/rpgrescue
THANKS:
Jon from Tale of the Manticore for the music:
https://taleofthemanticore.podbean.com/
Logo by MJ Hiblen:
https://www.patreon.com/MJHiblenART/
DISCLAIMER & NOTICE:
The material presented here is our original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
Hosted on Acast. See acast.com/privacy for more information.

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