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Hades


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In this episode, Stephanie tells Brit about the video game Hades. We talk rogue-like games, Greek mythology, and why dying multiple times can be a really effective way to learn. We also talk about how inviting fans into regular and animated feedback is a really effective way to design not only responsive but potentially equitable games. Finally, if games aren't your thing, we really recommend that you check out the absolutely fabulous art!
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Random FandomBy Ian Kelley & Stephanie Weaver