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HaZ is the co-founder of production company HaZimation producing animated feature films, series and video games based on their propriety pipeline utilising Unreal Engine. Currently the company is in post-production of RIFT (animated feature film) as well as several video games and metaverse projects.
In today's episode, we discuss the use of Unreal Engine as both a Pre-production & Post Production tool, creative team dynamics when working across a range of industries, how not overmanaging and letting the developers guide their work fosters the strongest collaborations and then later in the discussion, we talk about the tools Haz uses on a daily basis.
About Haz Dulull
Website: https://hazimation.com/
LinkedIn: https://www.linkedin.com/in/hazfilm/
About Peter Bottomley
Website: www.whitepapergames.com
X: x.com/pete_bottomley
HaZ is the co-founder of production company HaZimation producing animated feature films, series and video games based on their propriety pipeline utilising Unreal Engine. Currently the company is in post-production of RIFT (animated feature film) as well as several video games and metaverse projects.
In today's episode, we discuss the use of Unreal Engine as both a Pre-production & Post Production tool, creative team dynamics when working across a range of industries, how not overmanaging and letting the developers guide their work fosters the strongest collaborations and then later in the discussion, we talk about the tools Haz uses on a daily basis.
About Haz Dulull
Website: https://hazimation.com/
LinkedIn: https://www.linkedin.com/in/hazfilm/
About Peter Bottomley
Website: www.whitepapergames.com
X: x.com/pete_bottomley