HD - Mental Ray Production Library | Compositing 3d elements.
In this session we will have a closer look at how to use the mip Shaders, in particular the mip_rayswitch_environment, the mip_cameramap, and the mip_mirrorball
to composite 3d elements onto a live action background.
HD - Mental Ray Production Library | Compositing 3d elements.
In this session we will have a closer look at how to use the mip Shaders, in particular the mip_rayswitch_environment, the mip_cameramap, and the mip_mirrorball
to composite 3d elements onto a live action background.