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The blockchain gaming industry had an impressive 2021. Play-to-earn, move-to-earn, NFT games, and prices for all sorts of blockchain entertainment were surging.
Of course, it was all just a flash in the pan. Within a few months, the bottom fell out of the market and both active users and market capitalizations cratered.
Now that much of the dust has settled, a new report by Delphi Digital examines the extent to which so-called Sybil attacks inflated growth metrics for blockchain gaming.
Hosted on Acast. See acast.com/privacy for more information.
The blockchain gaming industry had an impressive 2021. Play-to-earn, move-to-earn, NFT games, and prices for all sorts of blockchain entertainment were surging.
Of course, it was all just a flash in the pan. Within a few months, the bottom fell out of the market and both active users and market capitalizations cratered.
Now that much of the dust has settled, a new report by Delphi Digital examines the extent to which so-called Sybil attacks inflated growth metrics for blockchain gaming.
Hosted on Acast. See acast.com/privacy for more information.