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You can buy me a coffee here:
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Today I got to talk to Allen from Chillchat Games. We discussed their upcoming title Tearfallen, a dynamic Online Action Roguelite Adventure where you can fight intense battles, make choices that unveil part of your story, and define your path.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Ethan Hill, solo game developer of the game Tremblay Island. This game was released for the Game Boy Advance in 2022. It tells the story of Maple, Enoki, and Aaron Tremblay. It goes something like this:
"When Maple introduced her college roommate, she didn't expect them to get married. She REALLY didn't expect them to blow their life savings on a castle, either. So, she decided it was her responsibility to talk some sense into the two. This backfires on her, BADLY, when she inexplicably gives them the idea to start their own tiny island nation."
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Bruno Bombardi, solo game developer for the upcoming title Dunjungle, a 2d action-packed roguelike about an ape protecting the jungle from the rise of a corruptive power. Explore ever-changing dungeons, fight weird enemies, and gear up with lots of weapons and relics you can combine for a new experience every run.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Alan Gabard, creative director over at Positive Concept Games. We talked about their upcoming title Shrine's Legacy, an SNES-era-inspired, 16-bit RPG set in the magical world of Ardemia. Follow a pair of heroes as they try to unite the elements of magic, restore the Sword of Shrine, and save the world in both single-player and co-op action.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Joe Hildreth, media director over at Acorn Land Labs. We talked about their upcoming game Home Free. In this game, you can build real off-grid systems, trade with locals, build your community, solve mysteries, farm, garden, and more.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Chera Meredith, a game developer over at So Peculiar. We discussed their title Bug & Seek, an 8-bit cozy creature collector where you can catch over 200 different bugs, fill orders, build your collection, upgrade skills and equipment, and try to solve the Great Bug Heist.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Chris Stair, creative director at Squid Shock Studios. We discussed their recently released title Bō: Path of the Teal Lotus, a carefully hand-drawn 2.5D action platformer inspired by Japanese folklore. Engage in acrobatic aerial combat, unlock powerful mystical abilities, and explore an interconnected world of myth as you seek to unravel the mysteries of your origin.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Eric Manahan, solo game developer for the upcoming title LUCID, a carefully crafted pixel art action platformer. It is set in a crystal-punk world, where you can encounter challenging enemies, obtain powerful abilities, and uncover intriguing mysteries.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Oliver Cooksey (AKA "Narwalnut"), solo game developer for the upcoming title "Insectile", which is a clever turn-based RPG about puzzlingly shaped bugs.
Learn more about the game:
You can buy me a coffee here:
https://buymeacoffee.com/carlosrios
Today I got to talk to Arin Eakins, Sound designer and composer for the upcoming title Cosmic Horror Tales, a top-down action RPG about a farmer searching for his chicken on the edge of a town filled with horrors beyond human comprehension.
Learn more about the game:
From the publisher's feed