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In this episode, we delve into Hobgoblin, the brutal fantasy wargame designed by Mike Hutchinson, the mind behind Gaslands and A Billion Suns. Inspired by classic large-scale fantasy battles, Hobgoblin embraces fast-paced, high-stakes combat where miniatures meet quick and bloody ends. We explore the game’s innovative keyword-based system that promotes creative army building, the striking visual design featuring art from CROM and Sean Sutter, and the evocative miniatures from Bestiarum and Highlands Miniatures. Set in the grim subterranean world of Rotvärlden — a realm of frozen tombs, fungal jungles, and molten hellscapes — Hobgoblin immerses players in a relentless cycle of conflict and corruption. Tune in as we unpack Hutchinson’s design philosophy, his Rule of Carnage, and how Hobgoblin stands out in the world of fantasy wargaming!
By Neonlithic4.3
33 ratings
In this episode, we delve into Hobgoblin, the brutal fantasy wargame designed by Mike Hutchinson, the mind behind Gaslands and A Billion Suns. Inspired by classic large-scale fantasy battles, Hobgoblin embraces fast-paced, high-stakes combat where miniatures meet quick and bloody ends. We explore the game’s innovative keyword-based system that promotes creative army building, the striking visual design featuring art from CROM and Sean Sutter, and the evocative miniatures from Bestiarum and Highlands Miniatures. Set in the grim subterranean world of Rotvärlden — a realm of frozen tombs, fungal jungles, and molten hellscapes — Hobgoblin immerses players in a relentless cycle of conflict and corruption. Tune in as we unpack Hutchinson’s design philosophy, his Rule of Carnage, and how Hobgoblin stands out in the world of fantasy wargaming!

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