On the Shoulders of Dwarves

Holidays, Anniversaries and Celebrations (episode 8)


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A recurring event is something that the players can learn about, use, or be influenced by. How is society changed during this event? What is now permitted or expected? **3:00 Creating events quickly** Make any event special: It's not just any ball, it’s the princess’s birthday or an anniversary of some important battle. An implementation of the “Specific beats generic” rule. Have a list of types of things that people commemorate: [The Queen’s official birthday](https://en.wikipedia.org/wiki/Queen's_Official_Birthday), a big historical event, a remarkable death, tax day, religious days. [Roman Triumphs](https://en.wikipedia.org/wiki/Roman_triumph) [Wikipedia's list of holidays](https://en.wikipedia.org/wiki/Lists_of_holidays) [Ars Magica](http://www.atlas-games.com/arm5/) You can also switch between cause an effect - in Laflaf Land you must celebrate the mid-winter eve, or the winter simply won’t pass. [Magical thinking](https://en.wikipedia.org/wiki/Magical_thinking) Each culture celebrates the main parts of nature’s yearly cycle, especially the most basic ones, such as harvesting food; They also celebrate the _government, _like by __having the tribes meet to choose the yearly leader, etc. [Three Suggestions for Supernatural Weather](http://www.dmsguild.com/product/207806/Three-Suggestions-for-Supernatural-Weather?affiliate_id=29668) **14:00 How to celebrate** Feasts, fasting, pilgrimage, family gatherings. [Broken Age](https://en.wikipedia.org/wiki/Broken_Age) begins with celebrating the ritualistic sacrifice of girls to a giant monster. **17:40 PC-related events** The locals decide on a new holiday honouring the party. A big festival in the village’s square. An amazing reward for players. [Jaynestown](https://en.wikipedia.org/wiki/Jaynestown), from Firefly. Uri tends to connect between players' birthdays and their characters' birthday. It doesn’t always make sense but it's FUN! Remember to consider using events as part of a PC’s backstory, and remind players to think about events when they [create cultures](http://www.uptofourplayers.com/2017/03/creating-cultures-collectively-weekly-podcast/). Is one of the characters religious? When is the day she celebrates her deity? Is one of the characters from a specific kingdom? When is their “independence day”? Finding events and holidays that relate to the characters help you ground the character in the setting. **23:45 Holidays in the adventure** As a background: a normal thing occurs, but it's set against the backdrop of event X. What is changed because of this? Use the characteristics of the specific holiday to add colour and flavour to the event. As the main motivation: someone is exploiting the holiday to do something. It’s the king birthday so someone is planning an assissnation as he parades down the streets. For foreshadowing: like we talked about at length on [episode three, random encounters](https://dwarves.podiant.co/e/35b01984be7a3e/). **28:50 Spice up the gaming table with holiday trappings** If you run a session set in Halloween, why not place a few spider webs in the room? If you described a specific dish in the session (even if it’s a fantasy setting where the ingredients aren’t available) make a simulacra of that dish. Have your characters to visit a herbedeshary to dress up for the event. [Eberron](https://en.wikipedia.org/wiki/Eberron) **33:55 Taking the load off** Uri's new article, [How Uri Runs an Introduction Game](https://dwarves.podiant.co/how-uri-run-intro-games/) Eran's new article, about [using NPCs for exposition](http://www.uptofourplayers.com/2017/12/explaining-mr-exposition/) Venture Forth now available to buy. [Dwarves discount](http://www.drivethrucards.com/browse.php?discount=9639de26bd&affiliate_id=29668)!
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On the Shoulders of DwarvesBy The Dwarves

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