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https://3speak.tv/watch?v=mproxima/mraanzon
This week I don't have too much to show for on coding side of things as I'm stuck on the persistence of coins throughout the game world when the player move level to level. Made little to no progress on that front as it turns out I have to sit down and write an array that list all the collectibles and then erase one by one as the player grab them.
In Doc Lab the theme is this rotating capsule that can connect them self to other creating this floating bridges beetwen the islands. The stage is set atop a giant pixel tree and the player has to districate this sky labyrinth to get to the Doc House.
Hopefully in the next weeks I can close the general direction of the game and publish this first World with a progression system.
Have a goodweek everybody!
By mproximahttps://3speak.tv/watch?v=mproxima/mraanzon
This week I don't have too much to show for on coding side of things as I'm stuck on the persistence of coins throughout the game world when the player move level to level. Made little to no progress on that front as it turns out I have to sit down and write an array that list all the collectibles and then erase one by one as the player grab them.
In Doc Lab the theme is this rotating capsule that can connect them self to other creating this floating bridges beetwen the islands. The stage is set atop a giant pixel tree and the player has to districate this sky labyrinth to get to the Doc House.
Hopefully in the next weeks I can close the general direction of the game and publish this first World with a progression system.
Have a goodweek everybody!