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How does a 15-person edtech studio — half in a Singapore office, half remote across Indonesia, India and Cambodia — stop its remote teammates from feeling cut off from everything happening in the room?
Codomo co-founders Jia and Aditya join Karan (Founder of Cosmos) to talk through the honest middle of hybrid work. They run two products under one roof — Potato Pirates (a board game) and Rojak (a SaaS product) — and after lockdowns scattered the team, "engagement" kept showing up as the lowest score on every employee survey, especially from the remote half.
They'd run the standard playbook first: more Zoom socials, Jackbox games, a Discord channel for casual voice. It helped a little — but as Aditya puts it, "when you hear engagement is low, the knee-jerk reaction is to organise more Zoom socials… the learning was that's not it." The real step up was a virtual office with an avatar you can actually control — walk across a room, tap someone on the shoulder, ask a question.
Hear how Codomo rebuilt the little things: morning stand-ups both teams drop into, a "focusing" status that replaces "let's meet at the end of the day" with a quick walk-over, all-day sprint-planning sessions — and the snowball fights Aditya literally requested, including the one that broke a creative block and cracked a stuck project in hours.
What you'll hear:
- Why "more Zoom socials" doesn't fix a remote engagement gap
- How to bridge in-house and remote staff when half your team is abroad
- Why an avatar you control changes remote interaction
- Running two product teams (Potato Pirates + Rojak) in one virtual office
- The "focusing" status as a lightweight, always-on workflow
- Why keeping a physical office still makes sense (playtesting board games needs bodies in a room)
About Codomo:
Singapore-based EdTech studio building Potato Pirates (educational board games) and Rojak (SaaS). ~15-person team across Singapore, Indonesia, India and Cambodia. Working with Cosmos since late 2021.
Read the full case study → https://cosmos.video/case-studies/codomo
Visit Codomo → https://codomo.com.sg
Try Cosmos free → https://cosmos.video
(00:00) How Codomo found Cosmos
(01:55) Meet the team: 15 people across 4 countries
(03:36) The problem: remote teammates felt disengaged
(05:08) Beyond Zoom games — why engagement stayed low
(06:33) The step up: avatars, walking over, no links
(08:02) How Codomo actually uses Cosmos (stand-ups & "focusing")
(10:04) What the team feels about it
(11:58) Driving adoption across two teams
(14:42) Back in the office — but still on Cosmos
(17:36) So why keep the office at all?
(19:16) Is fully-remote the future of work?
By Karan BawejaHow does a 15-person edtech studio — half in a Singapore office, half remote across Indonesia, India and Cambodia — stop its remote teammates from feeling cut off from everything happening in the room?
Codomo co-founders Jia and Aditya join Karan (Founder of Cosmos) to talk through the honest middle of hybrid work. They run two products under one roof — Potato Pirates (a board game) and Rojak (a SaaS product) — and after lockdowns scattered the team, "engagement" kept showing up as the lowest score on every employee survey, especially from the remote half.
They'd run the standard playbook first: more Zoom socials, Jackbox games, a Discord channel for casual voice. It helped a little — but as Aditya puts it, "when you hear engagement is low, the knee-jerk reaction is to organise more Zoom socials… the learning was that's not it." The real step up was a virtual office with an avatar you can actually control — walk across a room, tap someone on the shoulder, ask a question.
Hear how Codomo rebuilt the little things: morning stand-ups both teams drop into, a "focusing" status that replaces "let's meet at the end of the day" with a quick walk-over, all-day sprint-planning sessions — and the snowball fights Aditya literally requested, including the one that broke a creative block and cracked a stuck project in hours.
What you'll hear:
- Why "more Zoom socials" doesn't fix a remote engagement gap
- How to bridge in-house and remote staff when half your team is abroad
- Why an avatar you control changes remote interaction
- Running two product teams (Potato Pirates + Rojak) in one virtual office
- The "focusing" status as a lightweight, always-on workflow
- Why keeping a physical office still makes sense (playtesting board games needs bodies in a room)
About Codomo:
Singapore-based EdTech studio building Potato Pirates (educational board games) and Rojak (SaaS). ~15-person team across Singapore, Indonesia, India and Cambodia. Working with Cosmos since late 2021.
Read the full case study → https://cosmos.video/case-studies/codomo
Visit Codomo → https://codomo.com.sg
Try Cosmos free → https://cosmos.video
(00:00) How Codomo found Cosmos
(01:55) Meet the team: 15 people across 4 countries
(03:36) The problem: remote teammates felt disengaged
(05:08) Beyond Zoom games — why engagement stayed low
(06:33) The step up: avatars, walking over, no links
(08:02) How Codomo actually uses Cosmos (stand-ups & "focusing")
(10:04) What the team feels about it
(11:58) Driving adoption across two teams
(14:42) Back in the office — but still on Cosmos
(17:36) So why keep the office at all?
(19:16) Is fully-remote the future of work?