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This week, we dive deep into the Fuzhou Regional Open, the first major Spiritforged regional in China, and unpack what the results actually tell us beyond the headline numbers. With Draven making up a massive portion of the field, we discuss whether this represents true dominance, early-set convergence, or simply China doing what it does best: identifying the perceived best deck and pushing it to its limits.
We break down the Top 64 and Top 8 legend spread, including strong showings from Fiora, Irelia, Annie, and Ezreal, and analyze why Draven’s representation dropped as the tournament narrowed — even after starting at nearly 40% of the field. From Jund-style “fair” Draven lists to the absence of expected combo builds, we explore how preparation, matchup targeting, and player skill shaped the event.
The episode also tackles one of the biggest conversations of the week: Riot’s Spiritforged errata, including the removal of reflexive triggers and how changes to cards like Falling Star and Icathian Rain impact gameplay clarity, tournament prep, and long-term confidence in physical card text. We debate errata vs bans, growing pains in early sets, and how these decisions affect both competitive and casual players.
To close things out, we zoom out on the broader Spiritforged landscape — discussing aggro vs midrange, why “proactive” decks feel strong early in formats, what might emerge as the next hated-but-not-broken deck, and how the meta could evolve heading into upcoming Chinese Regionals and major Western events.
By Turn 'em SidewaysThis week, we dive deep into the Fuzhou Regional Open, the first major Spiritforged regional in China, and unpack what the results actually tell us beyond the headline numbers. With Draven making up a massive portion of the field, we discuss whether this represents true dominance, early-set convergence, or simply China doing what it does best: identifying the perceived best deck and pushing it to its limits.
We break down the Top 64 and Top 8 legend spread, including strong showings from Fiora, Irelia, Annie, and Ezreal, and analyze why Draven’s representation dropped as the tournament narrowed — even after starting at nearly 40% of the field. From Jund-style “fair” Draven lists to the absence of expected combo builds, we explore how preparation, matchup targeting, and player skill shaped the event.
The episode also tackles one of the biggest conversations of the week: Riot’s Spiritforged errata, including the removal of reflexive triggers and how changes to cards like Falling Star and Icathian Rain impact gameplay clarity, tournament prep, and long-term confidence in physical card text. We debate errata vs bans, growing pains in early sets, and how these decisions affect both competitive and casual players.
To close things out, we zoom out on the broader Spiritforged landscape — discussing aggro vs midrange, why “proactive” decks feel strong early in formats, what might emerge as the next hated-but-not-broken deck, and how the meta could evolve heading into upcoming Chinese Regionals and major Western events.