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Being an adventurer is a dangerous job. Success is far from guaranteed, and failure often means a new character sheet and some time rolling ability scores. Game masters Chris and Travis go beyond the obvious (DON'T SPLIT THE PARTY) and attack the issue at the meta-level - maybe don't make your GM wish you were dead?
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Being an adventurer is a dangerous job. Success is far from guaranteed, and failure often means a new character sheet and some time rolling ability scores. Game masters Chris and Travis go beyond the obvious (DON'T SPLIT THE PARTY) and attack the issue at the meta-level - maybe don't make your GM wish you were dead?