Board Game Design Lab

How to Design a Pick-up and Deliver Game with Marcel Köhler


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Marcel Köhler, designer of Dutch Resistance: Orange Shall Overcome!, discusses what all goes into designing a pick-up and deliver game.

We talk about how to make things thematic, the best number of resources, route obstacles, and more.

And be sure to check out Marce’s pick-up and deliver game on Kickstarter HERE.​​

The post How to Design a Pick-up and Deliver Game with Marcel Köhler appeared first on Board Game Design Lab.

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Board Game Design LabBy Gabe Barrett