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How do some games feel like living, breathing places? In this episode, Sam, Edwin, and Jacky unpack the craft of worldbuilding! From rules and history to “show, don’t tell,” reactive systems, and why tiny details matter.
Chapters:
00:00 Intro
00:43 Worldbuilding 101: history, culture, and pre-player worlds
02:01 Rules & logic: physics, magic, behavior, and consistency
06:16 The Legend of Zelda’s evolving world
09:33 Exploration & secrets: why optional spaces are powerful (Guild Wars)
12:11 “Show, don’t tell” done right (symbols, architecture, NPC chatter)
13:12 Skyrim details: books, memes, and mundane magic
16:37 Minimal-dialogue storytelling
17:34 UGC worlds: Roblox, Minecraft, VRChat, Fortnite
20:18 AI, scale, and restraint: depth without homework
22:20 Reactive worlds: reputation, choices, and environments that remember
23:57 Trust between devs & players
25:30 Takeaways & outro
🌐 Explore Gentleland Aegis:
A gamified dashboard meets city-builder, built for game developers and those who want to become one.
https://www.kickstarter.com/projects/gentleland/gentleland-a-city-builder-meets-real-world-game-dev-journey
📬 Let us know your thoughts or stories about gaming culture: [email protected]
🌐 Follow us:
Twitter/X : @thegentleland
TikTok: @thegentleland
Instagram: @thegentleland
LinkedIn: Gentleland
Facebook: Gentleland
Youtube: @GentlelandShow
By GentlelandHow do some games feel like living, breathing places? In this episode, Sam, Edwin, and Jacky unpack the craft of worldbuilding! From rules and history to “show, don’t tell,” reactive systems, and why tiny details matter.
Chapters:
00:00 Intro
00:43 Worldbuilding 101: history, culture, and pre-player worlds
02:01 Rules & logic: physics, magic, behavior, and consistency
06:16 The Legend of Zelda’s evolving world
09:33 Exploration & secrets: why optional spaces are powerful (Guild Wars)
12:11 “Show, don’t tell” done right (symbols, architecture, NPC chatter)
13:12 Skyrim details: books, memes, and mundane magic
16:37 Minimal-dialogue storytelling
17:34 UGC worlds: Roblox, Minecraft, VRChat, Fortnite
20:18 AI, scale, and restraint: depth without homework
22:20 Reactive worlds: reputation, choices, and environments that remember
23:57 Trust between devs & players
25:30 Takeaways & outro
🌐 Explore Gentleland Aegis:
A gamified dashboard meets city-builder, built for game developers and those who want to become one.
https://www.kickstarter.com/projects/gentleland/gentleland-a-city-builder-meets-real-world-game-dev-journey
📬 Let us know your thoughts or stories about gaming culture: [email protected]
🌐 Follow us:
Twitter/X : @thegentleland
TikTok: @thegentleland
Instagram: @thegentleland
LinkedIn: Gentleland
Facebook: Gentleland
Youtube: @GentlelandShow