
Sign up to save your podcasts
Or
Here are today's sponsors:
Worldsmith - Easy D&D Prep - Start a Free 7 Day Trial: https://session0studios.com/worldsmith-podcast
Roll and Play Press - Easier D&D: https://session0studios.com/rollandplay
Studio Fantasms: https://session0studios.com/fantasms
Our Patreon: https://session0studios.com/patreon
Is it important for you NPCs to "feel" a certain way when players interact with them? And more importantly, does making a fleshed out, goal-driven NPC add to the story or just add to your stress levels when prepping for your next session? Tanner discusses with DM Shea and DM Kyle from the Dungeon Master Talk podcast!
Also, check out their podcast at https://dungeonmastertalk.buzzsprout.com/ for some more sage advice from these awesome DMs!
Special thanks to:
Benj Weyland for Graphic Design (https://www.instagram.com/benjweydesign/)
TJ Max, Juka, and TechSenpai for being amazing moderators
Foxy Beard, Kyle Wilson, Nick Ammann and Professor Nobody for being our patrons.
Mentioned in this episode:
Get The Swampberry Moonshine Jamboree For Free
Take a trip down to the bayou in The Swampberry Moonshine Jamboree.
Give Us a Rating and Review
You obviously have really good taste, you’re listening to How to Be a Better DM after all. We thank you for your support. If you’ve ever gotten anything useful from our show, take a minute to give us a rating and a review. It goes a very long way to making it so How to Be a Better DM can help many more dungeon masters just like you. If you love our content, help others become better dungeon masters too.
Brought to you by Session 0 Studios
Visit session0studios.com for more information.
Why Listen to Ads?
Ugh, another ad break.
Patreon
4.7
3535 ratings
Here are today's sponsors:
Worldsmith - Easy D&D Prep - Start a Free 7 Day Trial: https://session0studios.com/worldsmith-podcast
Roll and Play Press - Easier D&D: https://session0studios.com/rollandplay
Studio Fantasms: https://session0studios.com/fantasms
Our Patreon: https://session0studios.com/patreon
Is it important for you NPCs to "feel" a certain way when players interact with them? And more importantly, does making a fleshed out, goal-driven NPC add to the story or just add to your stress levels when prepping for your next session? Tanner discusses with DM Shea and DM Kyle from the Dungeon Master Talk podcast!
Also, check out their podcast at https://dungeonmastertalk.buzzsprout.com/ for some more sage advice from these awesome DMs!
Special thanks to:
Benj Weyland for Graphic Design (https://www.instagram.com/benjweydesign/)
TJ Max, Juka, and TechSenpai for being amazing moderators
Foxy Beard, Kyle Wilson, Nick Ammann and Professor Nobody for being our patrons.
Mentioned in this episode:
Get The Swampberry Moonshine Jamboree For Free
Take a trip down to the bayou in The Swampberry Moonshine Jamboree.
Give Us a Rating and Review
You obviously have really good taste, you’re listening to How to Be a Better DM after all. We thank you for your support. If you’ve ever gotten anything useful from our show, take a minute to give us a rating and a review. It goes a very long way to making it so How to Be a Better DM can help many more dungeon masters just like you. If you love our content, help others become better dungeon masters too.
Brought to you by Session 0 Studios
Visit session0studios.com for more information.
Why Listen to Ads?
Ugh, another ad break.
Patreon
29,992 Listeners
584 Listeners
177 Listeners
264 Listeners
143 Listeners
10,070 Listeners
15,231 Listeners
10,004 Listeners
10,456 Listeners
1,339 Listeners
26 Listeners
2,652 Listeners
483 Listeners
2,884 Listeners
12 Listeners