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When you're just starting out in game development, picking the right tools can feel overwhelming. Unity, Unreal, Godot, Blender, Maya—everyone seems to have a different opinion, and the fear of wasting months (or years) learning the wrong thing is real.
In this episode of Indie Innovators, James breaks down a smarter way to choose your tools—starting with your goals, not what’s trendy. Whether you're working solo or with a team, this episode will help you stop chasing the "best" software and start using the tools that actually move your project forward.
Perfect for new and aspiring indie game devs ready to build smarter, not harder.
Join the Conversation:
Tune in to hear how our guests harnessed determination and grit to carve their own paths in the industry—and learn how you can do the same on your journey into indie game development!”
When you're just starting out in game development, picking the right tools can feel overwhelming. Unity, Unreal, Godot, Blender, Maya—everyone seems to have a different opinion, and the fear of wasting months (or years) learning the wrong thing is real.
In this episode of Indie Innovators, James breaks down a smarter way to choose your tools—starting with your goals, not what’s trendy. Whether you're working solo or with a team, this episode will help you stop chasing the "best" software and start using the tools that actually move your project forward.
Perfect for new and aspiring indie game devs ready to build smarter, not harder.
Join the Conversation:
Tune in to hear how our guests harnessed determination and grit to carve their own paths in the industry—and learn how you can do the same on your journey into indie game development!”