Creative DLC: Diary Of A Music Manager

How To Plan Your Creative Project (feat. The Project Circle Model)


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Being a 'creative' myself, I've often found that creating art and building a campaign around it have been completely different skillsets.   

Since starting E'XVI, I've had a number of questions about how to build a campaign by musicians & artists - There is no 'perfect' answer. Instead, I've created a perspective model of the very basics to keep you on track with the purpose of the project and what the next steps are. I've named this the Project Circle Model.   

When you want to share your art with the world, ask yourself these questions:  

---1. Why did you start this creative project?  Define the purpose.  

---2. How will this creative project take shape?  Define the project.  

---3. Where do you want this project to be?  Locate Destinations.  

---4. What do these destinations need? What do you need?  Build Assets.  

---5. When do you want to do the above (what order)?  Build Narrative.  

---6. Results - Access each part. Improve. Repeat.  

I welcome any feedback and thoughts to this and I hope this is something that brings value to artists looking to execute the project as true to the purpose as possible. Thank you!

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Creative DLC: Diary Of A Music ManagerBy Kenny Vaughan