RPGBOT.Podcast

How to Play Vaesen 4 - Example Play Part 2 - Church Grims and Raven Shenanigans


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Murder, mystery, and... undead paperwork?! This week on the RPGBOT.Podcast, the gang dives into the tangled case of Father Gustav's death and Carl Leifson's suspicious alibi. Between questioning Morticcio's pun-filled career choices, dodging ominous ravens, and debating the ethics of grave-digging (yes, really), the chaos is nonstop. Throw in a confrontation with a church grim that's definitely not a fan of Carl, and you've got an episode packed with suspense, shenanigans, and supernatural drama.

Will they crack the case or just crack under pressure? Tune in now and find out!

Summary

In this episode of RPGBOT.Podcast, the crew dives headfirst into a mystery so tangled even Carl Leifson's alibi couldn't wriggle free. Between the death of Father Gustav, Carl's suspicious smirk, and Morticcio's questionable mortician puns, there's no shortage of drama. The gang wrestles with ethical debates about grave-digging (because who doesn't love a good "should we unearth the dead?" moment) while dodging ominous ravens, church grims, and Councilwoman Ingrid's very pointed questions.

With a cocktail of supernatural horror, character clashes, and someone accidentally suggesting the church was haunted by "undead paperwork," this episode brings the perfect mix of suspense and shenanigans. Will our adventurers solve the mystery? Or will the ravens peck away at their sanity first? Tune in for laughs, gasps, and a healthy dose of chaos.

Links

  • Vaesen (affiliate link)
  • Content from RPGBOT.net
    • Vaesen & the Mythic Britain and Ireland Expansion - A Review
  • RPGBOT.Podcast Episodes
    • Zoe Franznick Reviews Free League's Vaesen

Episode Takeaways

This episode dives into the intricate dynamics of a murder mystery fueled by supernatural undertones. Rut takes the role of a servant archetype, aiding Ash's character as the investigation kicks off with a cryptic letter about a savage murder. Suspicion quickly falls on the church grim, a creature that requires dark rituals and a dead animal to summon. The brutal death of Father Gustav, along with hints of financial discrepancies within the church, points to deeper, sinister motives.

Councilwoman Ingrid's reactions suggest she knows more than she lets on, while the mortician Morticcio's reluctance to share information further complicates matters. Leaf's sudden death and the sensitive discussions around exhumation add emotional weight to the mystery. Ravens emerge as ominous symbols, warning of dangers ahead.

As the players navigate ethical dilemmas, hidden relationships, and a web of deception, teamwork becomes essential in piecing together the truth. The unpredictability of dice rolls in the Year Zero Engine adds tension, while humor helps balance the darker themes. Through character interactions and development, the narrative explores loss, the importance of understanding the past, and the power of confronting hidden secrets in storytelling.

...more
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