Don talks about his new game Abandon Planet. He discusses customer interaction, the new responsibilities of being a publisher, and how he quantifies progress.
Dana explains the amount of time that goes into PR work, specifically the hours of communication required every day.
22 min
About How Was Work?
From the publisher's feed
I interview game creators and learn about the details of their work that day.
Each episode is a brief discussion trying to get at what it's like to work in a particular field. We might break down the tools someone uses, or broader strokes of their company's structure, or if they even have a "typical" day.