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In the early days, Super Nintendo Emulation was inaccurate and required a fast Pentium II PC to run at full speeds with sound, but in 1997 everything changed with the released on ZSNES, a blazingly fast SNES emulator written entirely in x86 assembly language that ran even on a 486 PC with playable speeds. While other emulators existed, ZSNES brought emulation to the masses with its UI and features. In this episode we take a closer look at how ZSNES pioneered modern emulation and played a significant role in advancing emulation technology during its time.
Sources:
Audio Tracks:
Frosty Frolics - 2005 Nintendo Co., Ltd. & Rare Limited. All Rights Reserved.
Timestamps:
00:00 - Intro
Social Media Links:
► X : https://x.com/ModernVintageG
#ZSNES #Emulation
By In the early days, Super Nintendo Emulation was inaccurate and required a fast Pentium II PC to run at full speeds with sound, but in 1997 everything changed with the released on ZSNES, a blazingly fast SNES emulator written entirely in x86 assembly language that ran even on a 486 PC with playable speeds. While other emulators existed, ZSNES brought emulation to the masses with its UI and features. In this episode we take a closer look at how ZSNES pioneered modern emulation and played a significant role in advancing emulation technology during its time.
Sources:
Audio Tracks:
Frosty Frolics - 2005 Nintendo Co., Ltd. & Rare Limited. All Rights Reserved.
Timestamps:
00:00 - Intro
Social Media Links:
► X : https://x.com/ModernVintageG
#ZSNES #Emulation