Hacker Public Radio

HPR4343: Interviewing the Redot engine Founder


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Interview with one of the
"Redot Engine"
founders, Andrew.

Redot Engine is a fork of the famous free and open source project "Godot engine".


NOTE:
This is my first time interviewing someone for a podcast, so feel free to point out any improvements and critiques I can learn from.


After an introduction about the reasons the project was created, we focus on other engines, on the videogame console situation, on a FOSS licensing debate, on Redot's future and on C language interoperability.


Official links:

  • Redot engine website


    Projects and links we've talked about:

    • Redot: why we forked
    • Defold engine
    • Redot proposal for homebrew console support
    • Sonic colors ultimate
    • UPBGE:
      Fork of Blender game engine
    • GPL
      vs
      LGPL
      license
    • ABI
      Application Binary Interface
    • proposal
      for
      defer
      operator in C; example of usage in
      GO



      Redot slogan:

      > "Your game, your rules"


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