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In our extended interview with id's Creative Director Hugo Martin, we talk to him about writing DOOM's story, designing the game's intro and how film influences his creative vision.
Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer
Hosted by Danny O'Dwyer https://twitter.com/dannyodwyer
Produced by Danny O'Dwyer & Jeremy Jayne. Funded by Gamers.
By NoclipIn our extended interview with id's Creative Director Hugo Martin, we talk to him about writing DOOM's story, designing the game's intro and how film influences his creative vision.
Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer
Hosted by Danny O'Dwyer https://twitter.com/dannyodwyer
Produced by Danny O'Dwyer & Jeremy Jayne. Funded by Gamers.