I Think You Two Would Get Along

I Think You Two Would Get Along

By Kickstarter GamesLeisureVideo GamesHobbies
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I Think You Two Would Get Along episodes

  • Nobody is Mature Enough (for Attack on Titan)
    It's the artist episode! Nick Nazzaro (Lay Waste Games, Titmouse Studios) and Eric Huang (Trinket Studios, Battle Chef Brigade) convince you to drop out of school, watch anime, and move across the country.
    CW: Around 9m40s, we talk about some rather graphic content in art that may not be safe for some workplaces. If you're at work, maybe put on headphones until 12m34s.
    47 min
  • Get That Communications Degree
    This week we’re chatting with community managers Victoria Tran (Kitfox Games) and Harris Foster (Finji Games). Join us for an in-depth discussion of the quickly evolving field of community management, our seasonal allergies, and whether social media is really worth the trouble anymore.
    54 min
  • Pack Bond with Anything
    It’s the crossover event of the century. Kells (Calico) and Rand Miller (Cyan Worlds) discuss their distinct creative visions, pack-bonding with robots, and how Jimmy Eat World is basically the Pink Floyd of turn-of-the-century emo.
    29 min
  • Get in your spaceship and go!
    Our incredible guests Brandon Dixon (Swordsfall) and C. Spike Trotman (Iron Circus Comics), along with special guest co-host Ytasha Womack (Afrofuturism: The World of Black Sci Fi & Fantasy Culture), give you a guided tour of Afrofuturism and Afropunk in games and fiction. Along the way, we'll discuss our parents, eating breakfast, and being old enough to remember the original She-Ra.
    1 hr 17 min
  • Time Travel, but Also Throwing Burritos
    Cole Wehrle (Root, Pax Pamir) and Daisy Ritz (Exploding Kittens, Throw Throw Burrito) have a chat about stretch goals, the party that is the internet, and how amazing wearing a sheet around town could be.
    50 min
  • The Experience
    Sam Roberts (IndieCade) and Mary Flanagan (Mechanica) take a deep dive into games theory and explore the experience of play.
    1 hr 8 min
  • Let it Go
    Alanna Cervenak of Asmadi Games (1001 Odysseys) and Christopher Badell of Greater Than Games (Sentinel Comics: The Roleplaying Game) discuss the many roles and duties in game development, and how stressful it can be to just let someone else do their dang job. We also have an in-depth discussion about our many horrible adopted cats, which was fully unrelated and entirely delightful.
    50 min
  • The Game Now Exists and You have to Deal with It
    What is a community manager? Why do you need one? How do you become one? Maya Coleman (Inhuman Conditions, Trogdor!) and Bebo (BeBold Games) share their tales and tips from their years as community and media managers in the games industry. This is the last episode of season 1 of I Think You Two Would Get Along! See you in 2019, nerds.
    46 min
  • I run...I guess...a Business?
    This week on the pod, we dive into the New York independent games scene. New York indies Francesca Carletto-Leon (StarCrossed) and Pat Brennan (Status Report) join us for a rousing conversation about friendship, terrible games events, and what might happen to society if the average human lifespan were extended to 350 years.
    55 min
  • We all Definitely Get Along
    You know them, you love them, and you read their games newsletter every other week. But who exactly are Anya, Luke, and Trin? This week, get to know your friendly Kickstarter Games team. We'll tell you all about our respective paths through the games industry, and some hot tips on how to prepare yourself for your own career.
    55 min

About I Think You Two Would Get Along

From the publisher's feed

Every two weeks, the Kickstarter Games Team will interview two games creators and try to force them to become friends in roughly 30 minutes.