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Ian Hamilton, one of the co-founders of the Game Accessibility Conference came by to talk about accessibility in games, GA Conf, things devs can do better to account for accessibility and more.
We have tees, and other items in the I Need Diverse Games spreadshirt shop. We’re splitting the profits 50/50 with @Chachibobinks. There’s a blog to compliment the show! Follow us at outoftokenscast.com or on tumblr. If you have questions, compliments, episode or guest feedback; feel free to drop a note to [email protected]. Keep up with guest announcements and show news at @OutOfTokensCast.
Questions for Ian:
@TimpoAdante:
What games (if any) would you point out as exemplars of how to do accessibility?
Are you seeing more studios taking accessibility seriously than in the past?
Older Game Box Art that Ian mentioned during the episode:
Shadow of the Beast
Shadow of the Beast 2
Turrican
Awesome
Federation of Free Traders
Anarchy
Baal
Gods
What we’re playing/reading:
Tanya: Injustice 2, The Sims 4
Ian: Thimbleweed Park, With Blood Upon the Sand
Where to find our guest online
Twitter: @ianhamilton_
GAConf: www.gaconf.com
GAConf 2017 talks
Game Accessibility Guidelines
Where to find your host online:
Tanya D. - @cypheroftyr // @INeedDivGms
Twitch: twitch.tv/cypheroftyr // twitch.tv/INeedDivGames
Support the show via I Need Diverse Games Patreon
Support Tanya's other work via Patreon
By cypheroftyr5
1616 ratings
Ian Hamilton, one of the co-founders of the Game Accessibility Conference came by to talk about accessibility in games, GA Conf, things devs can do better to account for accessibility and more.
We have tees, and other items in the I Need Diverse Games spreadshirt shop. We’re splitting the profits 50/50 with @Chachibobinks. There’s a blog to compliment the show! Follow us at outoftokenscast.com or on tumblr. If you have questions, compliments, episode or guest feedback; feel free to drop a note to [email protected]. Keep up with guest announcements and show news at @OutOfTokensCast.
Questions for Ian:
@TimpoAdante:
What games (if any) would you point out as exemplars of how to do accessibility?
Are you seeing more studios taking accessibility seriously than in the past?
Older Game Box Art that Ian mentioned during the episode:
Shadow of the Beast
Shadow of the Beast 2
Turrican
Awesome
Federation of Free Traders
Anarchy
Baal
Gods
What we’re playing/reading:
Tanya: Injustice 2, The Sims 4
Ian: Thimbleweed Park, With Blood Upon the Sand
Where to find our guest online
Twitter: @ianhamilton_
GAConf: www.gaconf.com
GAConf 2017 talks
Game Accessibility Guidelines
Where to find your host online:
Tanya D. - @cypheroftyr // @INeedDivGms
Twitch: twitch.tv/cypheroftyr // twitch.tv/INeedDivGames
Support the show via I Need Diverse Games Patreon
Support Tanya's other work via Patreon