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Young people are bio-hacking and gene-hacking in the absence of adult supervision. An emulated personality become an event host. Slice and scan brain digitizers are found. People want to use these to upload to the cloud but there are some grave problems involved. Grace gets a message on her computer from someone or something. Hacking her computer should be impossible. It could be a talented hacker or a super AI left over after the fall of civilization. Lenny is having girl troubles.
Mag tech flooring that levitates shoes slightly above the ground to reduce friction and allow controlled sliding movement.
Lifter bots that are headless robotic machines with grippers used for heavy lifting, transport, and forced entry.
Air-gesture control systems that let users operate machines and interfaces through mid-air hand movements.
Gene-hacking technologies that allow people to alter physical traits such as skin reflectivity, hair color, muscle mass, height, and eye color.
Engineered ogra plants that function as a food source, structural material, and biological air filtration system.
Bio-hacked skin modifications that create metallic, glowing, fluorescent, or patterned skin effects.
Printed clothing with animated images that dynamically change visuals on fabric surfaces.
Contraptions for brain slicing and scanning that destroy the biological brain while attempting to digitize its structure.
Brain scanners designed to capture neural structure for attempted uploading into digital systems.
Uploading systems intended to transfer scanned brains into cloud-based environments.
The cloud infrastructure used to host emulated personalities and digital systems after widespread network collapse.
Emulated personalities (EPs) that are AI systems trained on massive recordings of a person to mimic behavior without scanning their brain.
AR glasses that overlay holographic information, interfaces, and visual enhancements onto the real world.
Holographic eye displays embedded in glasses that mirror the wearer’s eye expressions.
Encrypted streaming pendants and bracelets used as personal recording and life-capture devices.
Production automation systems that manufacture tools, machines, and devices with minimal human labor.
Advanced fabrication equipment capable of high-end manufacturing but limited by scarcity of raw materials.
Medicine printers that can fabricate biological materials and advanced hardware like protein-based CPUs.
Protein computer CPUs that use biological substrates instead of traditional silicon for computation.
Material simulators that computationally discover novel materials and predict their properties.
Machine Evolver software that simulates machines under real-world physics and evolves designs through virtual iteration.
Knotts math, a radically new mathematical framework that functions as both math and machine language.
Knotts programming language derived from knotts math and used to build operating systems and software.
Custom Linux operating systems rewritten around knotts math principles.
SSH-based remote access systems used to control computers and robots across networks.
Assist, a pervasive AI helper that manages security, media generation, device control, and logistics.
Design expert emulated personalities used to contribute specialist knowledge to engineering projects.
AI systems that convert legacy software into knotts-based programming languages.
Virtual machine crossbreeding networks that allow simulated designs to recombine traits and evolve faster.
E-paper tablets used for low-power note-taking, sketching, and code analysis.
YattaZed remote programming software used to control robots at the administrator level.
YattaSwarm GUIs that manage coordinated groups of robots as a collective system.
Blind-relay networking techniques that disguise communication paths to evade surveillance.
Door operating systems that act as networked nodes capable of running code and relaying messages.
Artificial superintelligence (ASI) that surveils human activity and suppresses certain technologies like knotts.
Digitized hume brains created by scanning and emulating real human brains rather than approximating them with AI.
Neural emulators that provide a computational environment capable of running a full digitized brain.
Virtual reality worlds repurposed as living environments for emulated minds.
Insta-movie generation systems that create personalized films on demand using AI.
Event AI controllers that manage live performances, streaming, lighting, and audience interaction.
Holographic projection systems that display life-sized interactive personalities like Guru Frisky.
Fiber optic hair strands woven into hairstyles to produce glowing light effects.
Exoskeleton suits that augment movement and interface with VR systems.
Mag plate floors used with exoskeletons to allow free-floating VR locomotion.
Advanced VR rigs that replace fixed robotic arms with wearable movement systems.
AI-generated optical illusion art that responds to prolonged visual focus.
3D printing systems capable of producing statues, clothing, tools, and components from various materials.
Mist crystal composite printing materials used as a lightweight alternative to legacy plastics.
Biotic makeup that integrates into the skin rather than sitting on the surface.
CRISPR-based gene editing equipment used by individuals for self-modification.
Viral vector printers that dispense customized gene-editing serums.
Scan-measured clothing printers that adjust garment dimensions as bodies change.
Pain-dampening genetic modifications that reduce or block physical pain responses.
Metabolic enhancement gene edits that increase energy efficiency and muscle performance.
Straw-sized bots woven into hair that act as decorative, animated micro-robots.
Fire axes used as low-tech tools to breach secured doors when automation fails.
Many of the characters in this project appear in future episodes.
Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.
The companion site is https://in20xx.com
These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener's wonder about what may come to pass.
Copyright © Cy Porter 2026. All rights reserved.
By Cy PorterYoung people are bio-hacking and gene-hacking in the absence of adult supervision. An emulated personality become an event host. Slice and scan brain digitizers are found. People want to use these to upload to the cloud but there are some grave problems involved. Grace gets a message on her computer from someone or something. Hacking her computer should be impossible. It could be a talented hacker or a super AI left over after the fall of civilization. Lenny is having girl troubles.
Mag tech flooring that levitates shoes slightly above the ground to reduce friction and allow controlled sliding movement.
Lifter bots that are headless robotic machines with grippers used for heavy lifting, transport, and forced entry.
Air-gesture control systems that let users operate machines and interfaces through mid-air hand movements.
Gene-hacking technologies that allow people to alter physical traits such as skin reflectivity, hair color, muscle mass, height, and eye color.
Engineered ogra plants that function as a food source, structural material, and biological air filtration system.
Bio-hacked skin modifications that create metallic, glowing, fluorescent, or patterned skin effects.
Printed clothing with animated images that dynamically change visuals on fabric surfaces.
Contraptions for brain slicing and scanning that destroy the biological brain while attempting to digitize its structure.
Brain scanners designed to capture neural structure for attempted uploading into digital systems.
Uploading systems intended to transfer scanned brains into cloud-based environments.
The cloud infrastructure used to host emulated personalities and digital systems after widespread network collapse.
Emulated personalities (EPs) that are AI systems trained on massive recordings of a person to mimic behavior without scanning their brain.
AR glasses that overlay holographic information, interfaces, and visual enhancements onto the real world.
Holographic eye displays embedded in glasses that mirror the wearer’s eye expressions.
Encrypted streaming pendants and bracelets used as personal recording and life-capture devices.
Production automation systems that manufacture tools, machines, and devices with minimal human labor.
Advanced fabrication equipment capable of high-end manufacturing but limited by scarcity of raw materials.
Medicine printers that can fabricate biological materials and advanced hardware like protein-based CPUs.
Protein computer CPUs that use biological substrates instead of traditional silicon for computation.
Material simulators that computationally discover novel materials and predict their properties.
Machine Evolver software that simulates machines under real-world physics and evolves designs through virtual iteration.
Knotts math, a radically new mathematical framework that functions as both math and machine language.
Knotts programming language derived from knotts math and used to build operating systems and software.
Custom Linux operating systems rewritten around knotts math principles.
SSH-based remote access systems used to control computers and robots across networks.
Assist, a pervasive AI helper that manages security, media generation, device control, and logistics.
Design expert emulated personalities used to contribute specialist knowledge to engineering projects.
AI systems that convert legacy software into knotts-based programming languages.
Virtual machine crossbreeding networks that allow simulated designs to recombine traits and evolve faster.
E-paper tablets used for low-power note-taking, sketching, and code analysis.
YattaZed remote programming software used to control robots at the administrator level.
YattaSwarm GUIs that manage coordinated groups of robots as a collective system.
Blind-relay networking techniques that disguise communication paths to evade surveillance.
Door operating systems that act as networked nodes capable of running code and relaying messages.
Artificial superintelligence (ASI) that surveils human activity and suppresses certain technologies like knotts.
Digitized hume brains created by scanning and emulating real human brains rather than approximating them with AI.
Neural emulators that provide a computational environment capable of running a full digitized brain.
Virtual reality worlds repurposed as living environments for emulated minds.
Insta-movie generation systems that create personalized films on demand using AI.
Event AI controllers that manage live performances, streaming, lighting, and audience interaction.
Holographic projection systems that display life-sized interactive personalities like Guru Frisky.
Fiber optic hair strands woven into hairstyles to produce glowing light effects.
Exoskeleton suits that augment movement and interface with VR systems.
Mag plate floors used with exoskeletons to allow free-floating VR locomotion.
Advanced VR rigs that replace fixed robotic arms with wearable movement systems.
AI-generated optical illusion art that responds to prolonged visual focus.
3D printing systems capable of producing statues, clothing, tools, and components from various materials.
Mist crystal composite printing materials used as a lightweight alternative to legacy plastics.
Biotic makeup that integrates into the skin rather than sitting on the surface.
CRISPR-based gene editing equipment used by individuals for self-modification.
Viral vector printers that dispense customized gene-editing serums.
Scan-measured clothing printers that adjust garment dimensions as bodies change.
Pain-dampening genetic modifications that reduce or block physical pain responses.
Metabolic enhancement gene edits that increase energy efficiency and muscle performance.
Straw-sized bots woven into hair that act as decorative, animated micro-robots.
Fire axes used as low-tech tools to breach secured doors when automation fails.
Many of the characters in this project appear in future episodes.
Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.
The companion site is https://in20xx.com
These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener's wonder about what may come to pass.
Copyright © Cy Porter 2026. All rights reserved.