Next Gen Video Game Theory

Incremental Upgrades of Consoles the Future?


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Will gaming system be upgraded like iphones? Welcome back, guys. And as always, please click subscribe to the podcast where we talk about the future of gaming. So what I want to talk about today, guys is incremental counsel, or system upgrades throughout generations. And is this something that's going to take off like I did for iPhone, or like iPhone, one iPhone to iPhone three, etc. And just through incremental upgrades versus do an Xbox 360, Xbox One, and Xbox, you know, go into where we are now. So when we look at is this going to happen to the next generation, I think it might happen once. So we have with PlayStation and the Xbox where the Xbox One X come out this past generation, then we also had the PlayStation get upgraded to the ps4 Pro. And that was kind of like just a small upgrade that gave you that extra power that was needed for what was coming out. I'm sure developers asked for it. But just from a marketing perspective, it just honestly made the most sense to be doing that. And why not? Why not upgrade if people are willing to buy the upgrade, why not upgrade. And I think it's good for gaming to have these incremental upgrades. I still like the idea of having a new system come out. But if it's cheaper to do incremental upgrades and say I don't want to upgrade one year, but the next year, I have the cash upgrade, then I do it. And that way you're able to keep more people came in kind of like iPhone, you could still play a couple generations back at the Games, it's on the App Store. Same thing with Google Play. And it keeps more people on the platform, which in the end, you want to have more people on the platform to buy the games. So if there's an entry level there or hindrance, you're going to have less people on your platform, which is going to end up hurting game sales. And the idea of having full commitment to one system I've heard people say, and I don't think that's just realistic, because these incremental upgrades are great. And are you really getting more bang for your buck through a new generation of systems that aren't upgraded throughout. Because what they're gonna do is they're gonna release a slim A few years later, we all know that they've done it for every generation. And that just seems like what goes on. When it comes to these systems, they release small compact systems after the release the main base system, they work out the bugs, and then they move on from there. So you definitely have an issue from a new technology perspective and working out the bugs. As we all know, we've heard the old red ring of death for the Xbox 360 days. And I remember I tried to return a system to the store. And Xbox, it was before they really knew about it, and Xbox wouldn't let me return it because I was like one of those new people. And eventually, luckily, I was able to get returned home after going through like a couple management people. So you're gonna have issues like that as a new adopter of any product. So just be aware of that. So when you buy psi, there could be issues, you buy a new Xbox, it could be issues, but they're going to work those bugs out, and they're going to refund your money if there is an issue normally, unless it's your fault, which I don't know what it would be in the new system. But I'm sure there's some type of area where it would be. So as we see these incremental upgrades like the iPhone, I kind of liked the idea of it because it provides a window to having that little extra graphics, if you want to maybe you don't care about 4k, well go a bit lower. Stuff like that, that just doesn't matter to you then why upgrade. But if it does matter to you, then you get the graphical up of that system. And it can extend the life of the system. But the issue that you have is you lose optimization every time you have different systems running. So if PlayStation as a pro, and an on PlayStation, you're losing that optimization, because you have to account for all the systems that are running on the...
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Next Gen Video Game TheoryBy Next Gen Video Game Theory