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After his panel at SXSW, I spoke to the actor-turned-studio head Abubakar Salim. Surgent Studios' debut game, Tales of Kenzera: ZAU, which is published under the EA Originals banner, is a story about grief. But unlike other forms of media tackling the subject, Tales of Kenzera: ZAU is a vibrant blend of Bantu mythology, each level taking the player through different emotions and quests to process their loss. We spoke with Abubakar Salim about creating Tales of Kenzera: ZAU, the importance of teaching young men that they can cry and feel pain, too, and ultimately, how grief can't be explained as just one emotion.
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After his panel at SXSW, I spoke to the actor-turned-studio head Abubakar Salim. Surgent Studios' debut game, Tales of Kenzera: ZAU, which is published under the EA Originals banner, is a story about grief. But unlike other forms of media tackling the subject, Tales of Kenzera: ZAU is a vibrant blend of Bantu mythology, each level taking the player through different emotions and quests to process their loss. We spoke with Abubakar Salim about creating Tales of Kenzera: ZAU, the importance of teaching young men that they can cry and feel pain, too, and ultimately, how grief can't be explained as just one emotion.
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