But Why Tho?

INTERVIEW: Developing 'Hades' with Greg Kasavin


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Last year, there was no shortage of content based on Greek mythology. Whether it was Netflix series, webtoons, or video games, 2020 was perfect for fans of the Greco-Roman mythological world. And while each title put its own spin on the myth, Supergiant GamesHades emerged as the most beloved. Not only did Hades build up a loyal fanbase with its stunning use of roguelike mechanics and its hot gods, but it also showcased mythology that we don't usually see. We got to see Nyx, the Furies, and of course, the son of Hades. I got the chance to sit down with Greg Kasavin, Creative Director at Supergiant Games whose past work includes Transistor and Pyre. We discuss Hades's storytelling, inspiration, and ultimately how the game adapts Greek mythology by looking at the classic interpretations, not the modern ones.

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