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Alan Wake II is already set to be one of the top games of the year. With layered horror storytelling and a mixed-medium approach to game design, this sequel to 2010's Alan Wake carries on the legacy of one of gaming's biggest horror-mystery icons. Developed by Remedy Entertainment and published by Epic Games, we got the chance to talk with Creative Director Sam Lake and Game Director Kyle Rowley about Remedy's first survival horror game and revisiting an IP 13 years later. Additionally, we discuss Saga's importance and the uniqueness of bringing in another protagonist hero alongside your titular character and making her just as important.
By But Why Tho?4.8
4545 ratings
Alan Wake II is already set to be one of the top games of the year. With layered horror storytelling and a mixed-medium approach to game design, this sequel to 2010's Alan Wake carries on the legacy of one of gaming's biggest horror-mystery icons. Developed by Remedy Entertainment and published by Epic Games, we got the chance to talk with Creative Director Sam Lake and Game Director Kyle Rowley about Remedy's first survival horror game and revisiting an IP 13 years later. Additionally, we discuss Saga's importance and the uniqueness of bringing in another protagonist hero alongside your titular character and making her just as important.

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