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In this interview, Stephan talks to Michael Long, a jack of all trades from Saskatoon-based indie studio Foolish Mortals (@Foolish_M_Games) whose strategy/sim Radio General launched on Steam in early April 2020.
Stephan talks to Michael Long about the game development scene in Saskatchewan, releasing a game during a global pandemic, how they get the voice recognition tech working in their game and the extensive research that went into the game’s many historically accurate battles!
You can pick up Radio General on Steam. If you enjoyed this interview follow @StephanReilly and @CanadaGameDevs for more!
By CanadianGameDevs.com5
33 ratings
In this interview, Stephan talks to Michael Long, a jack of all trades from Saskatoon-based indie studio Foolish Mortals (@Foolish_M_Games) whose strategy/sim Radio General launched on Steam in early April 2020.
Stephan talks to Michael Long about the game development scene in Saskatchewan, releasing a game during a global pandemic, how they get the voice recognition tech working in their game and the extensive research that went into the game’s many historically accurate battles!
You can pick up Radio General on Steam. If you enjoyed this interview follow @StephanReilly and @CanadaGameDevs for more!