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Edward and Josh are ecstatic to be joined by Chris McDowall, RPG & Wargame designer to talk about his new game MAC Attack along with the intersection of playing and designing both wargames and RPGs. We discuss how GMs have made their way into wargames, designing for theme or mechanics first, and where to interject chance vs resource management into games.
4.9
99 ratings
Edward and Josh are ecstatic to be joined by Chris McDowall, RPG & Wargame designer to talk about his new game MAC Attack along with the intersection of playing and designing both wargames and RPGs. We discuss how GMs have made their way into wargames, designing for theme or mechanics first, and where to interject chance vs resource management into games.
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