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Panel:
In today’s episode, the iPhreaks panel talks to Parveen Kaler about iOS architecture at scale. Parveen has been doing mobile development, specifically iOS development, for almost 10 years now, and he previously used to work in the video games industry. They talk about the difference between scale when it comes to dollars and revenue, the pull request process, and what good architecture at scale is. They also touch on creating uniform views, object mappers, and more!
In particular, we dive pretty deep on:
Links:
Sponsors:
Picks:
Jaim
Gui
Parveen
By Devchat.tvPanel:
In today’s episode, the iPhreaks panel talks to Parveen Kaler about iOS architecture at scale. Parveen has been doing mobile development, specifically iOS development, for almost 10 years now, and he previously used to work in the video games industry. They talk about the difference between scale when it comes to dollars and revenue, the pull request process, and what good architecture at scale is. They also touch on creating uniform views, object mappers, and more!
In particular, we dive pretty deep on:
Links:
Sponsors:
Picks:
Jaim
Gui
Parveen