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In this episode, we discuss the renaissance in TTRPGs since Wizards of the Coast alienated the community with last year’s pricing and royalty shenanigans. Creators are now going in new directions like Critical Role’s d12-based game Daggerheart, romance-driven TTRPGs, and Chaosium’s game design challenge that encourages creators to build new games they retain the rights to. Also, AI DMs. Because who wanted improv in their game sessions anyway?!
If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!
Hosted on Acast. See acast.com/privacy for more information.
By Blizzard Watch5
22 ratings
In this episode, we discuss the renaissance in TTRPGs since Wizards of the Coast alienated the community with last year’s pricing and royalty shenanigans. Creators are now going in new directions like Critical Role’s d12-based game Daggerheart, romance-driven TTRPGs, and Chaosium’s game design challenge that encourages creators to build new games they retain the rights to. Also, AI DMs. Because who wanted improv in their game sessions anyway?!
If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!
Hosted on Acast. See acast.com/privacy for more information.

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