Is fast mana one of the things that separates EDH from cEDH? We aren’t cEDH experts, but looking at the tier list here, it sees a lot of play in cEDH decks:
Is this fair, given that nearly every EDH deck runs Sol Ring?
Most of the cards on this list are more than $50, some as much as $200+
If Mana Crypt were less expensive, would this argument still be happening?
I’ve seen some folks on Twitter/Reddit complaining about their opponents using fast mana, oftentimes Mana Crypt is specifically called out.
Does the way your deck is built change the amount of fast mana that is “appropriate”? If you’re playing Bird Tribal, is it OK to power up your deck with a little extra juice?
How much fast mana is too much?
http://bit.ly/ryan_stable
http://bit.ly/zack_stable
Example: Ryan has a morph deck, and it’s pretty derpy. That deck runs a lot of fast mana, just so it can be on a similar playing field as a lot of other decks Ryan plays against in our meta
Zack talks about Emry here
I don’t think running fast mana is good or bad, it’s just a thing decks can do. We play fast mana sometimes. Feel free to look at our stables:
Ryan has a Gonti Deck, and it runs mana vault, but maybe that should just be Dark Ritual?
Mana vault vs Dark Ritual
Ryan: I think that in general the effect is pretty similar, but again fast mana ramps you for the current turn, whereas Ramp cards make subsequent turns of yours better.
At least the social contract doesn’t frown on blowing up folks fast mana, like it does about destroying lands
How does Fast mana compare to Ramp effects like Rampant Growth, Kodama’s Reach, Cultivate?
Cards like Signets, Worn Powerstone, Fellwar Stone, etc
Why are these cards less frowned upon?
We run lots of “Slow Mana” in Commander, which essentially acts a lot like ramp
Main Topic - Fast Mana
Thanks for watching! Please remember to Like and Subscribe, and you can follow us on Twitter, @commandersocial, @greenegeek, @z4ck38. Keep it Social!
Is fast mana one of the things that separates EDH from cEDH? We aren’t cEDH experts, but looking at the tier list here, it sees a lot of play in cEDH decks:
Is this fair, given that nearly every EDH deck runs Sol Ring?
Most of the cards on this list are more than $50, some as much as $200+
If Mana Crypt were less expensive, would this argument still be happening?
I’ve seen some folks on Twitter/Reddit complaining about their opponents using fast mana, oftentimes Mana Crypt is specifically called out.
Does the way your deck is built change the amount of fast mana that is “appropriate”? If you’re playing Bird Tribal, is it OK to power up your deck with a little extra juice?
How much fast mana is too much?
http://bit.ly/ryan_stable
http://bit.ly/zack_stable
Example: Ryan has a morph deck, and it’s pretty derpy. That deck runs a lot of fast mana, just so it can be on a similar playing field as a lot of other decks Ryan plays against in our meta
Zack talks about Emry here
I don’t think running fast mana is good or bad, it’s just a thing decks can do. We play fast mana sometimes. Feel free to look at our stables:
Ryan has a Gonti Deck, and it runs mana vault, but maybe that should just be Dark Ritual?
Mana vault vs Dark Ritual
Ryan: I think that in general the effect is pretty similar, but again fast mana ramps you for the current turn, whereas Ramp cards make subsequent turns of yours better.
At least the social contract doesn’t frown on blowing up folks fast mana, like it does about destroying lands
How does Fast mana compare to Ramp effects like Rampant Growth, Kodama’s Reach, Cultivate?
Cards like Signets, Worn Powerstone, Fellwar Stone, etc
Why are these cards less frowned upon?
We run lots of “Slow Mana” in Commander, which essentially acts a lot like ramp
Main Topic - Fast Mana
Thanks for watching! Please remember to Like and Subscribe, and you can follow us on Twitter, @commandersocial, @greenegeek, @z4ck38. Keep it Social!