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I think so...but it's my game so I could be a little biased. Regardless, Chris and I discuss the fear mechanic - how it works, how it will support a proper horror vibe in a story...and Chris offers a revision that I'm going to try out in my next two playtests.
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1111 ratings
I think so...but it's my game so I could be a little biased. Regardless, Chris and I discuss the fear mechanic - how it works, how it will support a proper horror vibe in a story...and Chris offers a revision that I'm going to try out in my next two playtests.