In the Classroom with Stan Skrabut

ITC: 135 - Using Quest-based Learning in the Classroom

09.06.2021 - By Stan SkrabutPlay

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What is Quest-based Learning? According to Chris Haskell, “Quest-based learning is an instructional design theory of game-based learning that focuses on student activity choice within the curriculum.” The key to this is that the learning design takes its cue from game design. Some of the elements that I find important to quest-based learning include: Choice of assignment Multiple pathways Multiple attempts Additive grading This week, we are going to take a closer look at quest-based learning to include key elements and tips for success. Come learn more. Join me on Facebook: https://www.facebook.com/InTheClassroomPodcast/  Other podcast episodes: https://tubarksblog.com/intheclassroom  Show notes: https://tubarksblog.com/itc135  Music credit: https://www.purple-planet.com/  Sponsor: https://tubarksblog.com/textexpander  Sponsor: https://tubarksblog.com/read-to-succeed/ 

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