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Should you really never split the party? In this episode of Jaunty Mantis, Jesse and Chris dig into one of tabletop RPG’s oldest rules of thumb—and turn it on its head. From D&D and Vampire to Traveler and Powered by the Apocalypse, we talk about why splitting the party can actually improve pacing, roleplay, tension, and storytelling at your table. Music by Karl Casey @ White Bat Audio
By Matt Herzberg & Jesse Sauer5
1515 ratings
Should you really never split the party? In this episode of Jaunty Mantis, Jesse and Chris dig into one of tabletop RPG’s oldest rules of thumb—and turn it on its head. From D&D and Vampire to Traveler and Powered by the Apocalypse, we talk about why splitting the party can actually improve pacing, roleplay, tension, and storytelling at your table. Music by Karl Casey @ White Bat Audio

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