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This week on Bento Radio, I’m digging into Jujutsu Kaisen Season 3—and why it feels so different from everything that came before it.
The Culling Game pushes the series into full chaos, but what really stands out isn’t just the scale—it’s the way the show is being made. The structure is looser, the fights are more expressive, and the whole thing starts to feel less like traditional shonen and more like something closer to art house cinema.
I talk about how MAPPA is approaching this season stylistically, why it feels almost like freeform jazz, and how that shift changes the way the story lands.
From there, I get into what Jujutsu Kaisen is actually saying—about broken systems, about flawed people, and about a world where being “good” isn’t always what gets rewarded.
It’s one of the most ambitious swings in modern anime, and whether it fully works or not, it’s hard to ignore.
Visit https://bento-box.ghost.io/ for more anime thoughts
Hosted on Acast. See acast.com/privacy for more information.
By Alex Holt-CohanThis week on Bento Radio, I’m digging into Jujutsu Kaisen Season 3—and why it feels so different from everything that came before it.
The Culling Game pushes the series into full chaos, but what really stands out isn’t just the scale—it’s the way the show is being made. The structure is looser, the fights are more expressive, and the whole thing starts to feel less like traditional shonen and more like something closer to art house cinema.
I talk about how MAPPA is approaching this season stylistically, why it feels almost like freeform jazz, and how that shift changes the way the story lands.
From there, I get into what Jujutsu Kaisen is actually saying—about broken systems, about flawed people, and about a world where being “good” isn’t always what gets rewarded.
It’s one of the most ambitious swings in modern anime, and whether it fully works or not, it’s hard to ignore.
Visit https://bento-box.ghost.io/ for more anime thoughts
Hosted on Acast. See acast.com/privacy for more information.