The Game Design Round Table

#282 Julio Nazario Talks Dulce and More

10.11.2022 - By Dirk Knemeyer & David V. HeronPlay

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Board game designer Julio Nazario joins Dirk and David to talk about his success in publishing a variety of distinct games in a relatively short amount of time. The trio talk about the vertical, 3D elements of Ctrl and Holi: Festival of Colors, and then the conversation turns to how layering mechanics makes Dulce a deeper game with a shorter playtime. Then a detailed discussion on pitching to publishers eventually leads to an explanation of Julio’s game Borikén: The Taíno Resistance. 

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