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Seven years, five acts, and one podcast later, Matt and Tony finally explore the sad, dreamy world of Cardboard Computer's critically acclaimed Kentucky Route Zero. The game, which has rolled out episodically over the better part of the last decade and is now finally complete, is deceptively simple: a contemporary take on the narrative-focused point-and-click adventure game about a delivery man making what very well might be his employer's last shippment. Things get strange right away when his destination doesn't appear on any maps, and the only way to get there is by finding the titular and extra-dimensional(?) Route Zero. What follows is a ten-hour meditation on financial ruin, substance abuse, death, being a wage slave, crippling debt, memory, our relationship to media and technology, and more.
By What Did We Miss? Podcast4.8
1919 ratings
Seven years, five acts, and one podcast later, Matt and Tony finally explore the sad, dreamy world of Cardboard Computer's critically acclaimed Kentucky Route Zero. The game, which has rolled out episodically over the better part of the last decade and is now finally complete, is deceptively simple: a contemporary take on the narrative-focused point-and-click adventure game about a delivery man making what very well might be his employer's last shippment. Things get strange right away when his destination doesn't appear on any maps, and the only way to get there is by finding the titular and extra-dimensional(?) Route Zero. What follows is a ten-hour meditation on financial ruin, substance abuse, death, being a wage slave, crippling debt, memory, our relationship to media and technology, and more.