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In this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating SnapMap, and his work as an artist on Wolfenstein, DOOM, Quake and more.
Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer
Hosted by Danny O'Dwyer https://twitter.com/dannyodwyer
Produced by Danny O'Dwyer & Jeremy Jayne. Funded by Gamers.
By NoclipIn this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating SnapMap, and his work as an artist on Wolfenstein, DOOM, Quake and more.
Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer
Hosted by Danny O'Dwyer https://twitter.com/dannyodwyer
Produced by Danny O'Dwyer & Jeremy Jayne. Funded by Gamers.