Proficient Game Mastery

Kickstarting the Adventure


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Ever struggled with recruiting players for your adventure?

Did your random group need time getting into the story, wasting precious minutes of your first game?

I did too. I don't anymore though and I'm here to share that one simple trick with you so you could advertise your campagin better.

Who am I?

My name is Constantine. I have been designing and coding video games for over twenty years. I was also an academic teacher teaching story and game design. Last but far from least, I have been playing role-playing games for almost 30 years now. I have been looking for an outlet to record and share my experiences for some time now. Why not a podcast? Let's go!

What I will cover in future episodes?

  • How to plan campaigns without wasted effort.
  • How to use preexisting frameworks for storytelling like Hero’s Journey, archetypes, or Paternal Force.
  • How to design your own mechanics and systems to shape and reinforce the mood and story you tell.
  • Categorizing player types and assembling a perfect party out of them.
  • Leveraging setting for better story impact.
  • What will the format be like?

    A new episode every week, roughly 15 minutes in length.


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