In which Kim embarks upon a series of adventures and trials, adopting new disguises, learning arcane rites for protection, and receiving gifts that mark his passage into a wider and more secretive world. Amidst the colourful tapestry of India’s bazaars and deserts, he prepares for the Great Game under the watchful guidance of loyal friends, while unknowingly weaving into a web of shadows and whispers beyond the ordinary schoolboy’s ken.