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Candy Crush is more than just a mobile game - it's a global
In this episode, we delve into the history and the minds behind King, the studio behind Candy Crush.
Just look at some of these mind-blowing stats!
- $8 billion+ in revenue and 3 billion+ downloads, that's 2 out of every 5 humans on the planet
- The game has been played an estimated close to 5 trillion minutes in total, which is over 9 million years of nonstop playing
- The game has players across all 7 continents of the world, including Antarctica
King and Candy Crush's story dates back to the dot-com boom days. There were glamorous moments, such as becoming one of the largest European IPOs ever and selling the company to Activision Blizzard for $6 billion.
However, there were also multiple near-death experiences in the face of foundational technology shifts that were completely beyond their control. It’s a story that spans more than two decades, during which they had to adapt, move fast, and reinvent themselves.
Let's dive in.
Candy Crush is more than just a mobile game - it's a global
In this episode, we delve into the history and the minds behind King, the studio behind Candy Crush.
Just look at some of these mind-blowing stats!
- $8 billion+ in revenue and 3 billion+ downloads, that's 2 out of every 5 humans on the planet
- The game has been played an estimated close to 5 trillion minutes in total, which is over 9 million years of nonstop playing
- The game has players across all 7 continents of the world, including Antarctica
King and Candy Crush's story dates back to the dot-com boom days. There were glamorous moments, such as becoming one of the largest European IPOs ever and selling the company to Activision Blizzard for $6 billion.
However, there were also multiple near-death experiences in the face of foundational technology shifts that were completely beyond their control. It’s a story that spans more than two decades, during which they had to adapt, move fast, and reinvent themselves.
Let's dive in.