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We explore two fiction IPs as potential fodder for game settings and/or adventures. We discuss which existing systems we might use, and why we think these non-gaming properties would be a good fit for the tabletop world.
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We explore two fiction IPs as potential fodder for game settings and/or adventures. We discuss which existing systems we might use, and why we think these non-gaming properties would be a good fit for the tabletop world.