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In Chapter Ten, Kree faces the (loose) consequences of dueling Jamison’s father and, through another mystically unexplained dream, her grandmother shows her two glimpses of her future—one as a princess and one as a forester. I talk about how gosh dang annoying Kree is being, the importance of having characters process traumatic events, as well as how to effectively pace a story.
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In Chapter Ten, Kree faces the (loose) consequences of dueling Jamison’s father and, through another mystically unexplained dream, her grandmother shows her two glimpses of her future—one as a princess and one as a forester. I talk about how gosh dang annoying Kree is being, the importance of having characters process traumatic events, as well as how to effectively pace a story.