SIX FEATS UNDER

Last Stand Chat: Risk/Reward Mechanics


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Medibot, Gnome, Ambisagrus, Ironicus, and Gharbad are joined by special guest PublicOpinion to discuss risk and reward design. These elements appear organically in all sorts of games, but are rarely designed as a core part of a roleplaying experience-- rather, these elements are much more common in directly competitive games. Our panel discusses this phenomenon in preparation for Last Stand, a Fortune engine game just dripping with risks and rewards.

Six Feats Under presents: Last Stand

Games discussed: World of DarknessStone AgeArgent: The ConsortiumRetro-Causality

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SIX FEATS UNDERBy Six Feats Under

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